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Whistle Status: Normal
Exp. Points: 40 / 50
Exp. Rank #: 330,088
Voting Pow.: 2.55 votes
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Flash Reviews: 20
Music Reviews: 0
Trophies: 0
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All Flash Reviews
20 Reviews | 4 w/ Responses
Not much to say here. Your average everyday mouse-avoider game. I must say, the white borders were actually quite blinding and distracting at points for me. It increased the difficulty to work the game (and no, I don't mean that in a good way). Nothing special, but certainly not bad, I though.
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Haha. The title is fitting, I'll give you that. The artwork is decent enough, and the gimmicks are actually quite crafty. True, many things here ring like a knock-off of "The Worlds Hardest Game," but you're able to make certain aspects of this your own.
I personally enjoyed this one. And I'm really looking forward to your future work.
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So, Master Chief dances for a while? Huh. Interesting. Some of the dance moves were funny, and other were looped for too long, and just got old. Not really much more to say.
Author's Response:
Yes, unfortunately that was a result of Newgrounds, because the original thats I play on my computer, master-chief moves much faster and he stays synced with the music all the way trough the movie : <
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Man, Dave Dec, I wasn't a fan of this one. Although I really like your idea of reenacting Super Smash Bros. with 16-bit charsets. Take that idea and develop it more.
Author's Response:
I know... thx...
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Wow. This game wasn't very good at all. The ball immediately leapt into the enemy's goal, and I won without putting forth any effort whatsoever. This was pretty bad, mate.
But I'm interested in seeing your future work, all the same.
Author's Response:
its two player pong... you have to have TWO people -__-
but my next game should be better :)
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I'm not exactly sure what I think about this video. Some of the artwork was really interesting, seeing what each artist derived from the idea of a single solid line. The music wasn't especially of my taste, but I'm sure there are several viewers who will enjoy it.
Author's Response:
ya im not really into the music either but it had a strong beat to go to thats why i chose it
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Alright, I'm trying to grasp the imagery here. A man living in a house (with a peace-sign window on i) is witness to a freaky event: lightning bolts strike the ground, springing up in their places tall sky scrapers, all which eventually dissolve under the heat of the sun. Hmm.... I'm not sure what this means to me particularly, but man, the art was really creative.
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This was really, uh, interesting. The animation was good, from the butter on the trident to the drool of the shrimp. However, the voices were, to me, really annoying; I could make out only about half the words that they spoke (particularly, the narrator was almost undecipherable).
I think your author comment is accurate, with "anything can happen on the moon." You're right, anything CAN happen, apparently. Even if it makes no sense whatsoever.
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Wow. For a side-view fighting game a la "Double Dragon," you've really taken the environmentally interaction and bumped it up to a whole new level. If there's one problem that I have, it's that the majority of the 'enemies' simply walk around and let you wipe the floor with them. True, flavor is added to every frame with themes like the ninjas, or the helmet-headbutt, or the basketball goal, or the soccer game.... but nevertheless, there were a few times were the other kids just seemed to take up space.
Other than that, I enjoyed this game. But that friggin' SunChips is a tough cookie to crumble.
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Wow. For a collab, this thing really moved on fast. I appreciated each section on it's own.The voice acting was well-performed, and the artwork (particularly with Hans's) was especially attractive.
Were it not for the multiple text cards -- which took me out of the action, to be honest -- I would say that you really had a great piece of collaboration here.
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